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Hostile Raiders



 

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By A. W. N. Mackenzie

(Reproduced by kind permission of the Editor of The Scout.

For this game the players are divided up into three groups--A, B and C. "A" group will be the smallest and "C" group the largest. 

First, the A goes out and takes up position on high ground, or other point of vantage, so as to command a good view of the agreed on stretch of country. This group will take signaling apparatus. The B  group will go out and keep under cover in the defined area in which the game is played which ii overlooked by the signalers of A group. 

The B group players will endeavor to mislead or dodge the A group by appearing in different places and disappearing again, or other subterfuge. 

After B group have been out for 15 minutes, C group will advance. Then A group will signal down to C group the position of the hostile raiders, the best route to advance and other details which will help C group to advance unseen and surprise the enemy., 

To win, C group must capture the players of B group by seeing them in hiding, or movement and state to the Umpire the exact position and name and Patrol of the Scout seen. If C group pass by more of B group than they capture within the time it counts a win for the hostile raiders or B group. 

This game involves sending, reading, advancing under cover, "freezing," skirmishing, keeping touch, watchfulness, and the Scout motto: "Be Prepared." 

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Peer- Level Topic Links:
Cargo Boats and Cruisers ] Dispatch Bearer ] Escaped Convict ] The Fugitive ] Glory of Africa ] Holy Trees of Incas ] [ Hostile Raiders ] Indians and Settlers ] Joining Camps ] Rival Dispatch Bearers ] Search for Prince Charlie ] Searching for Fugitives ] The Spy Hunt ] Treasure Hunts ]

Parent- Level Topic Links:
Baden-Powell's  Games ] Dan Beard's Games ] AWN Mackenzie's Games ] G. S. Ripley's Games ] Ernest Seton's Games ] Wide Games ] Relay Games ] Disabled Boys' Games ] Laser Tag Alternatives ] Game Leadership ] Compass Training Games ] Highland Games ]

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